Location
NPAR 2009 is co-located with SIGGRAPH 2009 in New Orleans, Louisiana, USA. NPAR will take place in Room 287 in the Ernest N. Morial Convention Center, located at 901 Convention Center Blvd. The room is on the second floor, a good map is on page 127 (second bust last page) of the SIGGRAPH advance program.
Program
| Saturday, August 1
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| 09:00–12:15
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| SBIM Keynote and first session
Note that SBIM is being held at a different location: the Sheraton New Orleans.
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| 12:15–13:30
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| Lunch, on your own
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| 13:30–13:45
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| Arrival and registration
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| 13:45–14:00
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| Welcome
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| 14:00–15:30
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| First Keynote Talk
Joe Longson from Disney Animation Studios: The Art and Science of Digital Animation
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| 15:30–15:45
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| Break
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| 15:45–16:45
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| Paper session
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| Dealing with Lines (session chair: Adam Finkelstein)
- Ray Tracing NPR-Style Feature Lines (A.N.M. Imroz Choudhury and Steven G. Parker)
- Abstraction of 2D Shapes in Terms of Parts (Xiaofeng Mi, Doug DeCarlo, and Matthew Stone)
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| 16:45–18:15
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| Panel on Evaluation in NPR
Discussion led by Aaron Hertzmann and Holger Winnemöller How do we evaluate the success or failure of NPR algorithms? Increasingly, papers are turning to user studies for evaluation. When are user studies appropriate, and what are the standards of evaluation?
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| 18:15–19:30
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| free time
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| 19:30–22:00
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| Banquet together with SBIM at Mulate's restaurant
at 201 Julia St. in New Orleans
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| Sunday, August 2
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| 09:00–10:30
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| Second Keynote Talk
Brian Wyvill from the University of Victoria: »It's clever, but is it Art?«
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| 10:30–10:45
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| Break
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| 10:45–11:45
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| Paper session
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| Distorting It, But Doing It Right (session chair: John F. Hughes)
- As-Rigid-As-Possible Image Registration for Hand-drawn Cartoon Animations (Daniel Sıkora, John Dingliana, and Steven Collins)
- Semiregular Patterns on Surfaces (Craig S. Kaplan)
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| 11:45–12:00
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| Poster Fast-Forward
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| 12:00–13:30
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| Lunch, on your own
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| 13:30–14:15
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| Poster Session
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- Image and Video Abstraction by Anisotropic Kuwahara Filtering (Jan Eric Kyprianidis, H. Kang, and Jürgen Döllner)
- Expressive Haptic Rendering with Cartoon-Inspired Effects (B. Gleeson and D.E. Johnson)
- Holly: A Drawing Editor for Stencil Design (Yuki Igarashi and Takeo Igarashi)
- Line Drawing Enhancement of Volume Rendering (A. Corcoran and J. Dingliana)
- Animated Classic Moasics from Video (Yu Liu and Olga Veksler)
- Interaction Concepts for Digital Concept Sketching (Menno Nijboer, Moritz Gerl, and Tobias Isenberg)
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| 14:15–15:30
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| Discussion session
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| 15:30–15:45
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| Break
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| 15:45–17:15
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| Paper session
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| Emulating the Masters (session chair: John Collomosse)
- Stippling by Example (SungYe Kim, Ross Maciejewski, Tobias Isenberg, William M. Andrews, Wei Chen, Mario Costa Sousa, and David S. Ebert)
- Appearance-guided Synthesis of Element Arrangements by Example (Thomas Hurtut, Pierre-Edouard Landes, Joëlle Thollot, Yann Gousseau, Rémy Drouilhet, and Jean-François Coeurjolly)
Artistic Interfaces
- Airbrush Simulation for Artwork and Computer Modeling (Jonathan Konieczny and Gary Meyer)
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| 17:15–18:45
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| Capstone Talk and Closing
Jean-François St-Amour from Ubisoft: Illustrative Rendering of Prince of Persia
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