Introduction to Computer Graphics
Bachelor, 3rd year
This class introduces you to the main concepts behind two-dimensional and tree-dimensional computer graphics such as scan-conversion, transformations, the rendering pipeline with its stages, local and global illumination models, color representation and color models, and shape representations. The class is accompanied by a tutorial in which presence is mandatory. In this tutorial you will deepen your understanding of the presented material through implementations (self-written ray-tracer as well as OpenGL programs), presentations, and discussions.
More information:
- see the class Web site
Upcoming times:
- 2011–2012, Block 3
Previous times taught:
- 2010–2011, Block 3
- 2009–2010, Block 3
- 2008–2009, Block 3
- 2007–2008, Block 3
