Scientific Visualization and Computer Graphics

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Interactive Computer Graphics

headed by Dr. Tobias Isenberg

We investigate how to allow intuitive interaction with rendered images, on large, touch-sensitive displays for single or multiple people, to allow them to be creative and achieve their goals without a limiting interface. For example, for non-photorealistic rendering we have used hand postures to make it possible to create your own strokes and stylize them, while being able to interact with the interface without the use of buttons or menus:

We also explore how to use interaction in scientific visualization tasks such as for exploring two-dimensional vector data:

Or we use frame gestures to provide full 7DOF control to explore 3D datasets:

For details on these and other projects please look at the links on the bar on the left.