Interactive Computer Graphics
headed by Dr. Tobias Isenberg
We investigate how to allow intuitive interaction with rendered images, on large, touch-sensitive displays for single or multiple people, to allow them to be creative and achieve their goals without a limiting interface. For example, for non-photorealistic rendering we have used hand postures to make it possible to create your own strokes and stylize them, while being able to interact with the interface without the use of buttons or menus:
We also explore how to use interaction in scientific visualization tasks such as for exploring two-dimensional vector data:
For details on these and other projects please look at the links on the bar on the left.